Pre-define Rotation Amplitudes Object Rotation in Handheld Augmented Reality

Authors

  • Goh Eg Su School of Computing Faculty of Engineering Universiti Teknologi Malaysia
  • Ajune Wanis Ismail School of Computing Faculty of Engineering Universiti Teknologi Malaysia

DOI:

https://doi.org/10.11113/ijic.v11n2.315

Keywords:

Rotation, Amplitudes, Pre-defined, Device-based

Abstract

Interaction is one of the important topics to be discussed since it includes the interface where the end-user communicates with the augmented reality (AR) system. In handheld AR interface, the traditional interaction techniques are not suitable for some AR applications due to the different attributes of handheld devices that always refer to smartphones and tablets. Currently interaction techniques in handheld AR are known as touch-based technique, mid-air gesture-based technique and device-based technique that can led to a wide discussion in related research areas. However, this paper will focus to discover the device-based interaction technique because it has proven in the previous studies to be more suitable and robust in several aspects. A novel device-based 3D object rotation technique is proposed to solve the current problem in performing 3DOF rotation of 3D object. The goal is to produce a precise and faster 3D object rotation. Therefore, the determination of the rotation amplitudes per second is required before the fully implementation. This paper discusses the implementation in depth and provides a guideline for those who works in related to device-based interaction.

Author Biographies

Goh Eg Su, School of Computing Faculty of Engineering Universiti Teknologi Malaysia

Ts. Dr. Goh Eg Su received the B.S. degree in information technology and the M.S. degree in technical and vocational education from Universiti Tun Hussein Onn (UTHM), Malaysia, in 2006 and 2008, respectively. She was a Lecturer with the Kolej Komuniti Jempol, Negeri Sembilan, Malaysia within 2009-2011 and Kolej Komuniti Tanjung Piai, Pontian, Johore, Malaysia, within 2011-2016. She further studied within 2016-2019 and received her Ph.D. degree in Computer Science from Universiti Teknologi Malaysia UTM, in 2019. She was a former Scholar and a Researcher with the Media and Game Innovation Centre of Excellence (MaGICX), UTM. She have published some articles in national and international conferences including publication in high impact journals. Her research interests including computer graphics and information technology (especially in augmented reality and human-computer interaction). After the study leaves, she had been posted as a senior lecturer with Politeknik Balik Pulau, teaching Android Application Development and Integrative Programming and Technologies from August 2019 until Jun 2020. Currently, she is a senior lecturer with School of Computing, Faculty of Engineering, UTM.

Ajune Wanis Ismail, School of Computing Faculty of Engineering Universiti Teknologi Malaysia

Dr. Ajune Wanis Binti Ismail is currently a Senior Lecturer in computer graphics and computer vision at  School of Computing, Faculty of Engineering, Universiti Teknologi Malaysia, Skudai Johore. She leads UTM research group in virtual visualization vision (Vicubelab). Her expertise is in Mixed/Augmented Reality technology.  She gets her MSc research study in a fast track of 3 semesters by creating a robust tracking algorithm for AR. She has conducted her PhD study at HITLabNZ in New Zealand and her research with a supervision of Prof. Dr. Mark Billinghurst (a prominent Professor in AR area also a pioneer of ARToolkit)  and Prof. Dr. Mohd Shahrizal Sunar in UTM. She has been working with AR/VR technology over a decade.

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Published

2021-10-31

How to Cite

Eg Su, G., & Ismail, A. W. (2021). Pre-define Rotation Amplitudes Object Rotation in Handheld Augmented Reality. International Journal of Innovative Computing, 11(2), 103–109. https://doi.org/10.11113/ijic.v11n2.315

Issue

Section

Software Engineering